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I wrote boot sector stuff (1k) on the Amiga (68k assembler). Today I wonder if I could have written a game (tech wise and skill wise).
by KingOfCoders 2y ago
I wrote boot sector stuff (1k) on the Amiga (68k assembler). Today I wonder if I could have written a game (tech wise and skill wise).
- ASalazarMX 2y agoDefinitely. For example, a boot sector Space Invaders in 512 bytes. https://github.com/nanochess/Invaders https://github.com/nanochess/Invaders
- KingOfCoders 2y agoIt depends on your video memory and how it is structured. Also as I've said, skills ;-)
- ASalazarMX 2y agoNo need for graphics. In the 80s, when MS-DOS was popular but graphic cards were expensive, ASCII games were very popular and pretty fun. Not having bitmaps greatly reduces binary size. https://www.dosgames.com/tag/ascii https://www.dosgames.com/tag/ascii