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The de facto Linux game development workflow is now literally just to develop a Windows/DirectX game and making sure it works with Proton on Linux.
by dtquad 2y ago
The de facto Linux game development workflow is now literally just to develop a Windows/DirectX game and making sure it works with Proton on Linux.
- bsnnkv 2y agoRelevant article from a few years ago: https://blog.hiler.eu/win32-the-only-stable-abi/ https://blog.hiler.eu/win32-the-only-stable-abi/