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There are no triple A games today that doesn't run in a networked/internet environment, and your code lives on the hostile user; this seems like an even bigger
by skeeter2020 2y ago
There are no triple A games today that doesn't run in a networked/internet environment, and your code lives on the hostile user; this seems like an even bigger risk than a web app.
- sbarre 2y agoAAA game are a small fraction of the whole games market though (and there are still plenty that don't have multiplayer - Cyberpunk 2077 comes to mind, or the Horizon games, lots of mobile games, etc). Like I said in the other reply, I am not arguing against the need for security, I am saying a lot of game developers don't get, or seek out, security training because single player local games don't have the same network-driven risks.