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The game author didn't upload it -- you can see the uploader on the archive.org page itself (Kim ...). I've never played the game, but apparently there's a bun
by mmastrac 2y ago
The game author didn't upload it -- you can see the uploader on the archive.org page itself (Kim ...).
I've never played the game, but apparently there's a bunch of controversy around it.
This may be helpful for others: https://www.reddit.com/r/OutOfTheLoop/comments/1auprxl/whats_the_deal_with_disco_elysium_review_bombers/ https://www.reddit.com/r/OutOfTheLoop/comments/1auprxl/whats...
> Answer: Disco Elysium wasn't developed through the typical game development model (which should come as no surprise, given the game's content.) Back in 2005, a novelist and musician named Robert Kurvitz formed an artist/philosophy collective in Estonia. The collective failed to produce much except alcoholism and poverty, but they did come up with a bunch of fun worldbuilding. In 2015, Kurvitz and his fellow artists decided to try taking one of the worlds they developed and turn it into a video game, instead of a novel or album or series of paintings or whatever.