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> Making software approachable isn’t about hiding complexity, it’s about presenting it well. The UI patterns you use determine whether a system feels intuitive,
by MrDrMcCoy 2y ago
> Making software approachable isn’t about hiding complexity, it’s about presenting it well. The UI patterns you use determine whether a system feels intuitive, not whether the underlying mental model is simple. A well-designed interface can make even complex concepts feel natural, while a bad one can make simple tasks frustrating.
This could not have been better said.