4 ms·
There's a library Valve made for spatial audio for games (inc. VR). I've played around with it a bit, it's incredible. I'm surprised more games haven't adopted
by ganonm 2y ago
There's a library Valve made for spatial audio for games (inc. VR). I've played around with it a bit, it's incredible. I'm surprised more games haven't adopted it.
https://valvesoftware.github.io/steam-audio/ https://valvesoftware.github.io/steam-audio/
- meta-meta 2y agoOh yeah, I forgot about this. I think it was a bit less developed last I looked. Not sure if there was another reason I wasn't considering it. Thanks! edit: ah, it's because it is a plugin for Unity's audio system which I've already determined adds more latency than I want.