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Yeah this is an interesting talk. A full DAW is maybe over ambitious for one developer, but I don’t think vst plugins would be able to achieve what I wanted. F
by noahfk 2y ago
Yeah this is an interesting talk. A full DAW is maybe over ambitious for one developer, but I don’t think vst plugins would be able to achieve what I wanted.
For example vsts can easily spatialise individual sounds, but there is no way to then easily move the listening position through the scene, without a disgusting amount of automation - hence building a virtual 3d environment daw with more placement flexibility
- PaulDavisThe1st 2y ago... or start with an open source DAW that already has all the rest, and add the placement flexibility you want ... But I'm speaking out of self-interest here, and anyway for now your output is limited to binaural stereo which is not really a viable target for production workflows at this point.