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> You know what happens to code that works? It ships. That's a process problem. Even professional writers have "drafts", you shouldn't be shipping first-draft
by smaudet 2y ago
> You know what happens to code that works? It ships.
That's a process problem. Even professional writers have "drafts", you shouldn't be shipping first-draft code regardless. I guess maybe you are the equivalent of a 2 cent rag, and then product sucks, but we won't get into all the ways you can suck as a software org...
Programming is neither writing an article nor designing an engine, its somewhere in the middle. You can apply "discovery" or "drafting" to the professional process as much as you can apply engineering design paradigms. The formal act of writing (unit) testing provides this opportunity, I find, to take the "discovery" implementations, harness them in specific "design" requirements, and produce a polished product.
TDD had this backwards, design then develop, as if that would somehow produce fantastic designs (it doesn't, just a lot of test code). BDD (Behavior Driven Development) is better here, you aren't driven by your tests as much as your behaviors. You may discover them, but once you do you test that they continue to work correctly.