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Our free trial never expires and lets you try the platform in the emulator/simulator for as long as you like. As for the paid product, we issue a no-questions-
by natfriedman 14y ago
Our free trial never expires and lets you try the platform in the emulator/simulator for as long as you like.
As for the paid product, we issue a no-questions-asked refund to anyone who requests it within some reasonable amount of time (30 days usually). Even with this, our refund rate is less than 1%.
- ConstantineXVI 14y agoI'd personally like to see something like a non-commercial/OSS-only "hobbyist" license (maybe $150-200?). I really want to use MonoDroid outside the emulator but don't see myself doing mobile commercially anytime soon, so $400 is tough to swallow. That said, I totally understand if that's not a market Xamarin wants to be in.
- exim 14y agoWhat I meant is actually a different business model, which can co-exist with the current one. E.g.: "Pay only after you earn your first 100$" but along with "NO WARRANTY" and "no support" and maybe "without IDE, only cmd line tools and SDK" but that would be an extreme - still, better than nothing. I think this will _tremendously_ boost your user base. All in all, you will cover a new target market with retaining the existing market. Anyway, thanks for the great product! EDIT: the market you actually will loose (in "no support" users) - are the users who didn't succeed. Not sure if you can track the numbers, that would help to determine if this business model will be positive for you.