3 ms·
My team makes around $2 to $2.5 million a year on app sales. I'll tell you one thing -- both of these guys and almost everyone I've met in the Valley deeply mi
by tsunamifury 14y ago
My team makes around $2 to $2.5 million a year on app sales.
I'll tell you one thing -- both of these guys and almost everyone I've met in the Valley deeply misunderstand how to make sustained profits in an app store. I'd say, from what I can tell, Gameloft (not my company) is one of the few companies that gets it.
- chmike 14y agoThat is the point of the discussion. Could you explain ?
- nanijoe 14y agoWhat apps do you guys make? Are they games? I think the general consensus is that it is hard to make any decent money on the app store unless you are selling a game
- tsunamifury 14y agoThe problem is, most people I've met don't understand that profitable apps, by and large, are not software platforms. They are: 1) Disposable 2) Timely 3) Shallow 4) Impulsive These can be games, but they can also be many other types of content. Everytime I see a guy betting on one app, on one platform, trying to make it perfect, I try to explain to him it has a snowballs chance in hell of working, he doesn't listen. No one wants to face that profitable apps are mass produced at medium to low quality on every platform.
- nanijoe 14y agoSo do you make games ?
- tsunamifury 14y agoWe make some trivia games and simple word games. However our 3 top sellers in the Apple App Store make about 120k per year each and are simple reference content. The key is that it is branded with a well recognizable name.