3 ms·
I've used https://isitsnappy.com/ https://isitsnappy.com/ on the iPhone to do these kinds of measurements pretty quickly, to substantiate why I sucked at Steam
by mattbee 2y ago
I've used https://isitsnappy.com/ https://isitsnappy.com/ on the iPhone to do these kinds of measurements pretty quickly, to substantiate why I sucked at Steam Deck rhythm games when connected to a TV.
(I do not suck, my setup had 100ms lag)
- abhinavk 2y agoGreat app. I hope next iPhones have improved slow-motion camera modes. 1000fps will be a long shot but maybe 480/500fps.
- davet91 2y agoWhat was the issue with your setup? TV not in game mode?
- mattbee 2y agoNever got to the bottom of it. TV was set to game mode, I tried various scaler settings on the deck itself, couldn't get it below about 90-100ms. I've tried on two TVs. You can learn to play Space Channel 5 by tapping 100ms ahead of the beat. But I worried that if I succeeded too much, I'd end up doing everything that way: jumping red lights, taking espresso shots while they were still being poured etc.
- ramses0 2y agoLiving With Lag: https://www.fastcompany.com/3029918/what-its-like-to-experience-video-game-lag-in-real-life https://www.fastcompany.com/3029918/what-its-like-to-experie... ...what it's like to experience video game lag in real life.
- lucb1e 2y agoCool site! I didn't know this was an established way of measuring input lag but it's how I've been doing it since I found out my Samsung phone came with a 960 fps camera. Manually counting frames with ffmpeg is a pain, but I never even thought to look for an app that does this. Thanks for sharing, I'll take a look around :)