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How does this compare to: https://projectivegeometricalgebra.org/ https://projectivegeometricalgebra.org/ My current project requires better solutions for con
by WillAdams 2y ago
How does this compare to:
https://projectivegeometricalgebra.org/ https://projectivegeometricalgebra.org/
My current project requires better solutions for conic sections than I have thus far been able to find --- the last time I tried solving the problem I was chaining trigonometric triangles and got 5 or 7 deep (plus calculating the chord of a circle) and performance bogged down --- this was in OpenSCAD, and I think before Manifold, so maybe I need to revisit my code in Python in (Open)PythonSCAD w/ Manifold enabled.
- dahart 2y agoIt doesn’t really compare, very different topics and very different content. The Graphics Codex is about rendering, and Projective Geometric Algebra is pure geometry presented in a subset of Clifford Algebra. I think the only ‘conics’ covered in the Graphics Codex might be sphere-line intersection, and calling that conics is a stretch. ;) Out of curiosity, what kind of conics problem are you trying to solve?
- WillAdams 2y agoI am trying to work out a toolpath problem for tapered ball nose tooling on CNC machines as a part of: https://github.com/WillAdams/gcodepreview https://github.com/WillAdams/gcodepreview