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I figure its mostly a graph problem. I do like door randomizers, esp ones that don't have bi-directionality.
by pests 2y ago
I figure its mostly a graph problem. I do like door randomizers, esp ones that don't have bi-directionality.
- seanwilson 2y agoYeah, it's essentially https://grumpygamer.com/rtmi_pdc/ https://grumpygamer.com/rtmi_pdc/ where the items are nodes and the edges are item interactions, and you're trying to carve out a subgraph for whatever your definition is of a good adventure game.