3 ms·
If you're not averse to C#: Eric Lippert has a series about visibility in a rogue-like game (it's either/or, no shadows, but still a nice read) on his blog: ht
by darklajid 14y ago
If you're not averse to C#: Eric Lippert has a series about visibility in a rogue-like game (it's either/or, no shadows, but still a nice read) on his blog:
http://blogs.msdn.com/b/ericlippert/archive/2011/12/12/shadowcasting-in-c-part-one.aspx http://blogs.msdn.com/b/ericlippert/archive/2011/12/12/shado...