5 ms·
If this is surface stable it should also work for stereo/VR without much stereo disparity, where normal dithering would have a mismatch. And PCVR is often stre
by cma 2y ago
If this is surface stable it should also work for stereo/VR without much stereo disparity, where normal dithering would have a mismatch. And PCVR is often streamed over video codecs now so what you said aboutvideo compression should help there too.
- AndrewStephens 2y agoI was also wondering how well it would look in stereo. My guess is it would still look strange (the "depth map" would also appear dithered) but the effect would be interesting to experiment with.