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One of the reasons I stopped iOS development was because of how clunky, slow, opaque and buggy Xcode is. I’m amazed people have the patience to work with it esp
by simonbarker87 2y ago
One of the reasons I stopped iOS development was because of how clunky, slow, opaque and buggy Xcode is. I’m amazed people have the patience to work with it especially when coupled with Swift being so picky with terrible error messages and Apple’s awful developer docs.
- sampullman 2y agoIt's been a while, but I remember splitting time between XCode and VScCode for iOS projects made it bearable. Apple docs aren't perfect but I found Swift to be enjoyable enough as long as you don't accidentally run afoul of type checker bugs.
- xigency 2y agoThe thing that shocked me about doing Swift app development was despite all of the syntactic requirements for types and null-checking, the program would crash with runtime errors as if I were still using C.