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I wrote a 3d version of sudoku where every slice of a cube was a valid sudoku. It was an awful game. At first it was difficult to wrap your head around the 3d
by LanceH 2y ago
I wrote a 3d version of sudoku where every slice of a cube was a valid sudoku. It was an awful game. At first it was difficult to wrap your head around the 3d, but once you did it offered so many more clues as to be boring and 95% of the time would be filling out easy cubes.
- spencerflem 2y agoCool experiment though :)
- NotAnOtter 2y agoThis sounds like a cool one-time solve. Solving high level traditional sudukos is mostly about learning "rules" (like The Phistomefel Ring). I imagine the equivalent in 3d would be too complex for a human to parse.
- fsckboy 2y agotoo complex, or is he saying "there are no complex 3D puzzles, too much information"
- LanceH 2y agoFor sudoku, it worked out that the balance was awful. I imagine if I put in the absolute minimal clues for 3d sudoku it would be challenging and have some more advanced techniques. It just wasn't a good game. Don't get me wrong, there is probably some niche of players who would like that, but I wasn't going to do the last 90% of polishing a game, writing a solution evaluator, and probably having to play it a ton just to finish it off. I did end up getting some interviews based on the game. It's amazing how well it worked for the games industry where they have well over 90% of people applying with nothing tangible to show on their resume or portfolio.