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1. Getting the robots to take a complex path is a pain. (eg. "L"-shape) 2. Setting up robots is annoying, maybe add manual controls. 3. Constructions can't be
by barrettondricka 2y ago
1. Getting the robots to take a complex path is a pain. (eg. "L"-shape)
2. Setting up robots is annoying, maybe add manual controls.
3. Constructions can't be removed or canceled.
4. Those will always be "robots" for me, but keep your nomenclature if you like.
- Eagle64 2y agoThank you so much for your feedback. I will change these in the game and publish it with the next update.
- Eagle64 2y agoI have published the update. The L shape is sooooo useful
- barrettondricka 2y agoDamn, that was fast. More feedback: 1. Make L texture look better by by shifting the arrow origin up and left. Like the turn traffic sign. 2. I am deleting my robots now, when I am trying to remove an arrow from underneath them. 3. If itch and Unity's APIs allow, make full screen, "ask before exiting", and auto-save. itch has popups/buttons on the top right, which obscures the speed controls.
- Eagle64 2y agoThank you for the additional feedback. 1. Good idea it should look better 2. For this one, it is a bit complex, if a robot is over a tile and you click on it the visible element will get selected (therefore, it is necessarily the robot). However, I will add additional control to the robot so that it is easier to move it away. 3. Not sure about "ask before exiting" but I will change the rest for sure.
- barrettondricka 2y ago2. Maybe assign a different deletion key for robot. 3. https://awik.io/detect-tab-closed-show-confirmation-dialog-javascript/ https://awik.io/detect-tab-closed-show-confirmation-dialog-j...
- Eagle64 2y agoCould be a good idea. Thanks for the link