4 ms·
As the developer of this animation and a game developer by day (and night) I had considered the light cycle game. Many great sessions on Armagetron back in the
by msephton 2y ago
As the developer of this animation and a game developer by day (and night) I had considered the light cycle game. Many great sessions on Armagetron back in the day. Very tricky on a cube to keep multiple players visible at once and also to have controls and direction be consistent.
- araes 2y agoWas actually thinking something that would be multi-player from each player's perspective. Perhaps not a cube also, although a cube would work and be an interesting terrain variation. Sphere though would be a more obvious implementation choice.
- msephton 2y agoAh, quite different to this then.