2 ms·
While the story is definitely very important, a point-and-click adventure game without puzzles is basically just a book where you turn pages by clicking the mou
by vunderba 2y ago
While the story is definitely very important, a point-and-click adventure game without puzzles is basically just a book where you turn pages by clicking the mouse.
Of course there are good puzzles that integrate well with the world (like reading from the world's most boring book to help the oyster fall asleep in King's Quest VI), and bad puzzles (cough arbitrary sliding tile puzzle cough).