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Also played around with moai back in the days when Doublefine had their Kickstarter and choose it as the base framework. But I found it hard to make the jump be
by larusso 2y ago
Also played around with moai back in the days when Doublefine had their Kickstarter and choose it as the base framework. But I found it hard to make the jump between c++ and lua etc. The docs made the decision when to write what simple. Everything lua until it becomes a bottleneck. But when to start from nothing this decision is still hard. Pull a lib and expose it to Lua or try to write the lib in Lua? Stuff like that. I needed a basic triangulation algorithm for 2d shapes and implemented that myself from a paper about the ear clipping algorithm. Fun times. All hobby stuff just for fun and games.