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> Corporate creatures are similar, they simply don't share our emotions. That doesn't mean they don't understand or wont cater to them. I agree, in many ways c
by dusted 2y ago
> Corporate creatures are similar, they simply don't share our emotions. That doesn't mean they don't understand or wont cater to them.
I agree, in many ways corps exhibit the same behavior as psychopaths, after all, people is the thing they subside on.
I think their way of cognition is even more alien to a normal human than that of a psychopath is to a normal human.
They may share a fundamental, that we can't make them truly understand why something is wrong, but we may be able to come up with consequences that deter them from undesired behavior.
One difference though, is that we can't make it illegal to be a psychopath, only make some of the actions that only a psychopath would perform illegal.. We could make it illegal to be a corp (I'm not saying this is going to be a better idea.. But we could make it legal to kill corps, if only we can find out how to kill them so they actually die of it [1]).
[1] https://www.youtube.com/watch?v=H73L7M0xsnM https://www.youtube.com/watch?v=H73L7M0xsnM
- 6510 2y ago> that we can't make them truly understand why something is wrong There is nothing to understand. Our ancestors, over billions of years, experienced quite a few things. The most important parts transferred from generation to generation by various means. Some parts even got hard coded into our brains firmware. Empathy for example is a fantastic idea. We know that if everyone would live up to those expectations we could create a truly wonderful society. It's not something we've learned or even understand. We just trust our feelings. It's in err to expect others wired differently to mimic our emotions. The psychopaths developed over billions of years too! When our civilization of abundance fails, like so many before, they will step over the corpses and enjoy robbing some prepper while we won't even be able to string a thought together. Until that time they will be this weird out of place artifact trying to fit in in a world stacked against them. It's much easier to just learn their logic and apply it only to them. Give them places to fit in. Fewer carrots, more stick. We keep putting them in charge of the nursery, cry wolf when they ate all the babies and then we kill them. Who's fault is it really?