3 ms·
Bit of an aside, but the "Infinite Noise TRNG" seems to generate not very random "raw" data, which it hashes to make it appear as random bits. Am I missing som
by drpixie 2y ago
Bit of an aside, but the "Infinite Noise TRNG" seems to generate not very random "raw" data, which it hashes to make it appear as random bits.
Am I missing something, or wouldn't it be better to start with highly random raw data, and hash that to get more bits-per-second?