2 ms·
WebGL2 is GLES 3.0, not 3.1 (that would be big because 3.1 has storage buffers and compute shaders).
by flohofwoe 2y ago
WebGL2 is GLES 3.0, not 3.1 (that would be big because 3.1 has storage buffers and compute shaders).
- whizzter 2y agoThanks for correcting, I only remembered that 3.2 was the latest so went one down since I remembered compute wasn't part but seems it was in 2 steppings. :)