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it should really just have an interactive mode that supports batching. It would cover 99% of use cases. I recommend everyone ITT to just use Handbrake (a GUI)
by Vampiero 2y ago
it should really just have an interactive mode that supports batching. It would cover 99% of use cases.
I recommend everyone ITT to just use Handbrake (a GUI) unless they have extremely niche use cases. What's the point of using a LLM? You just need one person who knows ffmpeg better than you to write a GUI. And someone did. So use that.
If Handbrake doesn't solve your problem please just go to Stack Overflow. The LLM was trained there anyway, and your use case is not novel.
- andai 2y agoI used RazorLame back in the day and then MediaCoder for a decade. Then I found out MediaCoder uses ffmpeg! The main thing I do with ffmpeg is make highly compatible MP4s because some devices can't handle some MP4s. ffmpeg -i input.mp4 -c:v libx264 -profile:v baseline -level 3.0 -pix_fmt yuv420p -movflags faststart outut.mp4 If I can make a Handbrake preset for that, it might save me a tiny bit of hassle.
- Vampiero 2y agoYeah there's some default production-ready presets for widely-compatible MP4s which I use every time I need to edit on Vegas Pro. In the "Video" tab there's also a "fast decode" toggle which is useful to me. Never had any issues since I switched to this particular workflow. Vegas (and I presume most editing software) is particularly anal about formats, especially when you need real time previews. You can always add some extra command line options if you need to. It's just much easier to work with a GUI when the system is as complex as ffmpeg.