4 ms·
Is there a level of fidelity at which the animated character becomes an issue? Are we going to be seeing unreal engine powered photorealistic characters before
by courseofaction 2y ago
Is there a level of fidelity at which the animated character becomes an issue? Are we going to be seeing unreal engine powered photorealistic characters before this loophole is closed?
Does the rights holder have to specify that the motion data is not acceptable for rebroadcast?
On the surface this seems like a cheap abuse of loopholes and any broadcast partner would be looking at them askance and consulting contacts and lawyers...
- numpad0 2y agoAnimation bone format probably needs a redesign. Human anatomy is universally represented as a simple chain of sticks with ball joints at the end, which is good enough for many purposes but not ideal for closeup shots of muscular figures.