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Update: Found the term (with dash) used in SIGGRAPH 1988 course notes from Don Greenberg: "Physically-based rendering methods: A Radiosity Approach": https://b
by gregw2 2y ago
Update: Found the term (with dash) used in SIGGRAPH 1988 course notes from Don Greenberg: "Physically-based rendering methods: A Radiosity Approach":
https://books.google.com/books?id=Vw1DAQAAIAAJ&q=%22physically+based+rendering%22&dq=%22physically+based+rendering%22&hl=en&newbks=1&newbks_redir=0 https://books.google.com/books?id=Vw1DAQAAIAAJ&q=%22physical...
I see the term without the dash used in 1994 in Eurographics Computer Forum "A Theoretical Framework for Physically Based Rendering":
https://www.cs.rpi.edu/~cutler/classes/advancedgraphics/S11/papers/lafortune_94.pdf https://www.cs.rpi.edu/~cutler/classes/advancedgraphics/S11/...
In 1994 siggraph paper by Greg Ward, https://radsite.lbl.gov/radiance/papers/sg94.1/Siggraph1994a.pdf https://radsite.lbl.gov/radiance/papers/sg94.1/Siggraph1994a..., the term is explicitly described in a footnote:
'The term "physically-based rendering" is used throughout the paper to refer to rendering techniques based on physical principles of light behavior
for local and global illumination.'
I defer of course to mattpharr if he cares to comment! :)