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There are examples here which worked out-of-the-box for me in Chrome: http://www.octasic.com/en/tech/opus_audio_codec.php http://www.octasic.com/en/tech/opus_a
by marquis 14y ago
There are examples here which worked out-of-the-box for me in Chrome:
http://www.octasic.com/en/tech/opus_audio_codec.php http://www.octasic.com/en/tech/opus_audio_codec.php
In my listening opinion with very good isolated headphones: the music is very good but you can hear the drop-off of the highs in the vocal examples. It's good but not good enough for 'professional' use at the lower bitrates.
- gcp 14y agoIt's good but not good enough for 'professional' use at the lower bitrates. I have no idea what that is supposed to mean.
- marquis 14y agoAudio compression is generally not used for production audio (film sound, television etc), but on occasion they'll use MPEG2 for remote transmission. This is a lossy codec but sounds better than the example provided, albeit at 128kbps so I'd need to hear the Opus codec at 128kbps to compare.
- gcp 14y agoMPEG2 isn't an audio codec, it's a suite of standards. But based on my experience writing hardware encoders for this use case, you're talking about MPEG1 Layer 2 audio. Opus outperforms that greatly, but it's not going to outperform MPEG1 Layer 2 at 256kbps while only outputting 64kbps itself. (Will likely need >= 96kbps for that).
- marquis 14y agoThanks, that was what I was referencing. How well do you think Opus will compare to AAC?
- gcp 14y agoI already posted tests results elsewhere in this topic. It outperforms it at low bitrates. I suspect also at higher ones but once both codecs get imperceptible for most listeners (which is the case for AAC and Opus >128kbps) it's very hard to get statistically significant results.