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Once again, kids: recurring revenue models. It appears to be the only way to build sustainable, quality software these days. I love, love thick clients (even
by carsongross 14y ago
Once again, kids: recurring revenue models. It appears to be the only way to build sustainable, quality software these days.
I love, love thick clients (even though I'm an ambivelent web guy) but every time I see an app as a one-time $10 or even $99 shot, I think: how are they gonna survive in the long run?
- gurkendoktor 14y ago> how are they gonna survive in the long run? In theory: By building the next thick client app and pitching it to their existing customer base. I loved OmniGraffle so OmniFocus was an obvious choice, etc... Apart from games, are there any examples of this business model left?
- carsongross 14y agoEven games... the smart guys are building subscription models. Right now mobile is going through the same discovery phase: a cool app comes out, sells a bunch... then what?