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Fez was implemented in C#/XNA
by snprbob86 14y ago
Fez was implemented in C#/XNA
- lreeves 14y agoThere are C#/XNA games on Steam. The developer, Phil Fish, claims it's built specifically for the "console/couch" experience on a Saturday morning (seemingly unaware that many people connect their PCs to televisions and sit on the couch).
- Arelius 14y agoDo you have any data backing up the claim that a significant number of people connect their pcs to their televisions? Outside of the tech industry I imagine this is simply not a large consumer base.
- michaelbuckbee 14y agoIt's definitely not huge, but anecdotally I have heard of more and more people doing this. More PC games support the use of an XBox 360 controller and more video cards have an HDMI out than ever before. Also, this has been an unusually long console hardware cycle resulting in there being a much bigger gap between PC and console graphics.
- wreckimnaked 14y agoHundreds of thousands of people could play Braid on their PCs, how does that differs from playing Fez? Is not about how many people connect their PCs to their televisions, but about how they enjoy playing their games. IMHO that does not justify the Microsoft exclusivity strategy.
- kalleboo 14y agoMy dad connects his Mac to the TV, but only uses it to watch pirated TV shows on YouTube...
- bonch 14y ago"(seemingly unaware that many people connect their PCs to televisions and sit on the couch)" Simply claiming this doesn't make it true. In fact, it's quite hard to believe that "many" people do this. I'd venture to guess very few do it.
- snprbob86 14y agoWell, there are puzzles that assume you're using an Xbox 360 controller.