4 ms·
As a grumpy old symbolic ai hand I do wonder if it was possible to build a (perhaps crude) ontology based simulation with consistency, cause and effect and so o
by usrusr 2y ago
As a grumpy old symbolic ai hand I do wonder if it was possible to build a (perhaps crude) ontology based simulation with consistency, cause and effect and so on and then use the results of that for prompting an LLM.
But as a consumer, I lean far to the side of "give me a handcrafted tunnel experience with the illusion of choice" in the divide between consequences yes or no. I don't think I'd actually want this "simulation behind an LLM facade". If I'm in the mood for reading (or for listening to voice actors reading to me), I'd rather have it be something more meaningful than just a game state. But to those on the other end of the spectrum, this might actually be the holy grail of game building.