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I think the two main issues from this approach are increased battery usage on mobile devices, and accessibility issues with things like screen readers. I’d reco
by Decabytes 2y ago
I think the two main issues from this approach are increased battery usage on mobile devices, and accessibility issues with things like screen readers. I’d recommend giving Flutter a try. It is the easiest way I’ve found to make a cross platform app that works everywhere, and fulfills the two criteria I mentioned above