3 ms·
But not standard VGA.
by rep_lodsb 2y ago
But not standard VGA.
- bananaboy 2y agoThat’s right, Descent ran in mode 13h 320x200 with 256 colours and drew directly to video memory. No alpha masking involved. The source is available here https://github.com/videogamepreservation/descent https://github.com/videogamepreservation/descent