16 ms·
IIRC Duke3D also had a map where you had to walk a circular path twice to get back to where you started.
by endgame 2y ago
IIRC Duke3D also had a map where you had to walk a circular path twice to get back to where you started.
- deleted 2y ago[deleted]
- Synaesthesia 2y agoDuke3D used teleportation to simulate height, for instance in the beginning of the game when you drop down from the rooftop you actually teleport to a other part of the map.