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> isn't worth it. Exactly. If Valve went the native route why would that have changed? > Which as IBM discovered You keep repeating that in every comment but
by wqaatwt 2y ago
> isn't worth it.
Exactly. If Valve went the native route why would that have changed?
> Which as IBM discovered
You keep repeating that in every comment but I don’t quite understand how is this some conclusive argument. Especially when you don’t elaborate on what specifically do you think could happen.
- pjmlp 2y ago> If Valve went the native route why would that have changed? We would have an ecosystem of native GNU/Linux games, and Microsoft could do whatever they felt like withouth any side effects. > You keep repeating that in every comment but I don’t quite understand how is this some conclusive argument. Especially when you don’t elaborate on what specifically do you think could happen. It will happen the same it did to DR-DOS, OS/2 and EEE PCs, and did to anyone else that built kigdoms in other people castles, the rest you can discover yourself. Another example, even though Android is heavily dependent on Java ecosystem, and Google has won the lawsuit, they have started rewriting even the core components in Kotlin, because alongside JetBrains, they control the narrative of what goes on their kingdom. Likewise Apple's approach with Game Porting Toolkit, is to help rewrite DirectX into Metal, not to run them unmodified, again control the narrative.
- wqaatwt 2y ago> We would have an ecosystem of native GNU/Linux games Or we wouldn’t, perhaps a small fraction would be available on Linux severely limiting the appeal of devices running SteamOS etc. which would just give the entire handheld market to MS without them even having to do anything. Of course it possibly wouldn’t exist in the first place because Valve would have had much less incentives to develop the Deck if the market for it would have been much smaller. > Likewise Apple's approach And nobody cares about it or gaming on Mac. IMHO despite all of Apple’s success gaming on Mac is in a worse state than it was back in the early 2000s. My entire point is that however flawed Wine/Proton approach it is better than wasting money on a platform nobody cares about or develops for. I assume Valve could start paying developers to port their games to Linux or something but I can’t really think of much else.. > they have started rewriting even the core components in Kotlin Exactly. Valve can start doing the same when they gain enough market share to justify this. If Linux gains at least 10-15% of the PC gaming market game developers won’t be able to afford to ignore it anymore. Anyway that’s a relatively nice problem to have compared to the alternative.