4 ms·
count speech is delayed when you click too quickly. I got to 28 while voice was still saying 19. You should not wait for the sample to finish, just cut it off a
by brulard 2y ago
count speech is delayed when you click too quickly. I got to 28 while voice was still saying 19. You should not wait for the sample to finish, just cut it off and start the new one
- memalign 2y agoI don’t think the built-in browser SpeechSynthesis allows this, though it does allow for increasing the rate of speech. Maybe it’d work well to try to dynamically match the tap rate and the speaking rate. For speed tappers who don’t need the number to be announced, I made it possible to mute the announcements.
- lifthrasiir 2y agoYou can cancel the ongoing utterance and any additionally queued utterances at any time with `speechSynthesis.cancel()`.
- memalign 2y agoOh nice - thank you!
- elaus 2y agoYes, by level 12 the audio was still counting up the stuff from level 9. Actually exciting to outrun the speech by clicking faster. (I didn't know the goal/purpose of the game at that time, so I just clicked through, hoping for something to change)