4 ms·
> On a sparse map, you can tune A* all day, but ultimately if your paths involve more than 1) vertices on the obstacles or 2) straight lines from src to (maybe
by dietr1ch 2y ago
> On a sparse map, you can tune A* all day, but ultimately if your paths involve more than 1) vertices on the obstacles or 2) straight lines from src to (maybe some of) those vertices to goal, you have created suboptimal paths.
You would still be choosing a node with the best f-value, so you'll get optimal solutions with any admissible heuristic. In a 2D-grid your heuristic should also be consistent, which will result in pretty good behaviour.
- jvanderbot 2y agoI don't think we're disagreeing