2 ms·
Is that a hard wired limit? I know nothing about game engines, so I'm a bit in the dark why it would only support up to that resolution. Is this about optimized
by pandemic_region 2y ago
Is that a hard wired limit? I know nothing about game engines, so I'm a bit in the dark why it would only support up to that resolution. Is this about optimized code in terms of cpu cache aligned instruction pipelines etc?
- lukan 2y ago"Is this about optimized code in terms of cpu cache aligned instruction pipelines etc?" That is what I would assume, but so far I did not found a reason explaining the limit. Might also just be like it, because the author likes it like it.
- dmonitor 2y agoAuthor stated in the thread that the limit doesn't exist. It's just a joke https://news.ycombinator.com/context?id=42627930 https://news.ycombinator.com/context?id=42627930