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1. Because you shoot at puddles? 2. Because you play at night after a rainstorm? Really, these are the only 2 situations where ray tracing makes much of a di
by williamDafoe 2y ago
1. Because you shoot at puddles?
2. Because you play at night after a rainstorm?
Really, these are the only 2 situations where ray tracing makes much of a difference. We already have simulated shadowing in many games and it works pretty well, actually.
- bowsamic 2y agoI just find screen space effects a bit jarring
- t-writescode 2y agoYes, actually. A lot of games use water, a lot, in their scenes (70% of the planet is covered in it, after all), and that does improve immersion and feels nice to look at. Silent Hill 2 Remake and Black Myth: Wukong both have a meaningful amount of water in them and are improved visually with raytracing for those exact reasons.
- wruza 2y agohttps://www.youtube.com/watch?v=cXpoJlB8Zfg https://www.youtube.com/watch?v=cXpoJlB8Zfg https://www.youtube.com/watch?v=iyn2NeA6hI0 https://www.youtube.com/watch?v=iyn2NeA6hI0 Can you please point at the mentioned effects here? Immersion in what? Looks like PS4-gen Tomb Raider to me, honestly. All these water reflections existed long before RTX, it didn't introduce reflective surfaces. What it did introduce is dynamic reflections/ambience, which are a very specific thing to be found in the videos above. does improve immersion and feels nice to look at I bet that this is purely synthetic because RTX gets pushed down the players throat by not implementing any RTX-off graphics at all.
- t-writescode 2y ago> by not implementing any RTX-off graphics at all. Just taking this one, you actually make a point about having a raytracing-ready graphics card for me. If all the games are doing the hard and mathematically taxing reflection and light-bouncing work through raytracing now and without even an option for non-raytraced, then raytracing is where we're going and having a good RT card is, now or very soon, a requirement.
- wruza 2y agoIt’s not me making this point, but nvidia’s green paper agreements with particular studios to milk you for more money for basically same graphics we had at TR:ROTT. If you’re fine with that, godspeed. But “we” are not going anywhere RT “now”. Most of Steam plays on xx60 and equivalents, which cannot reasonably run RT-only, so there’s no natural incentive to go there.