4 ms·
Nobody is paying anybody to use Mojo, its main issue is cross-platform support, specifically lack of native Windows support. Like I always say, most languages
by melodyogonna 2y ago
Nobody is paying anybody to use Mojo, its main issue is cross-platform support, specifically lack of native Windows support.
Like I always say, most languages start off closed, incubated for some years by a tiny group, before being opened. Mojo is no different, in fact, Modular have given a pretty solid timeline about when they plan to open source the compiler - https://youtu.be/XYzp5rzlXqM?si=nmvghH3KWX6SrDzz&t=1025 https://youtu.be/XYzp5rzlXqM?si=nmvghH3KWX6SrDzz&t=1025
- kstrauser 2y agoEvery language I've used in the last few years has been FOSS from the very beginning time that it was shared outside its original developers. A proprietary language is the odd exception, not the common case. Looks like I was wrong about having to pay to use Mojo itself. It's their "MAX" product you have to pay for, at least today. The language currently free-of-charge, although proprietary.
- melodyogonna 2y agoMAX is also free to use even for commercial purposes (as long you're not a competitor)