3 ms·
Maybe unpopular but I would consider Unity. You can always reduce the framerate if your concerned about it eating up the cpu/gpu and move all your code to event
by jarsin 2y ago
Maybe unpopular but I would consider Unity. You can always reduce the framerate if your concerned about it eating up the cpu/gpu and move all your code to event driven etc.
- _7acn 2y agoI’m also considering Godot / Redot