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Oh, related in this space: https://mbuffett.com/posts/structured-editing-syntax/ https://mbuffett.com/posts/structured-editing-syntax/ I thought this blog post
by unshavedyak 2y ago
Oh, related in this space: https://mbuffett.com/posts/structured-editing-syntax/ https://mbuffett.com/posts/structured-editing-syntax/
I thought this blog post had an interesting idea too. Basically that a structural editor which truly knew the underlying AST could then alter the visual representation of the code entirely. Eg changing it to look like Python, or whatever insane thing.
Not advocating for that of course, but the idea that the editor could be effectively transpiling the code in real time is an interesting area to explore too. I imagine not for the purpose of "Write Python that becomes Rust" or w/e, but just in general customizing the experience. Perhaps reducing clutter, /shrug