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I own that game and I can't seem to remember all the faults as mentioned. I do remember the "cool cam" which was featured in demo mode. But far from being the
by bootload 19y ago
I own that game and I can't seem to remember all the faults as mentioned. I do remember the "cool cam" which was featured in demo mode. But far from being the technical failure looking at how the graphics have been upgraded and mods contributed I'd say this game is a roaring success. Maybe there's a lesson there to learn. Don't believe all you read. As a user the bugs mentioned did not distract from the game & game play. And just because there are some failures in the product doesn't mean you can't make money off it.
Check the Hi-Res terrains in the link below.
- http://www.xmission.com/~mmagleby/eaw/downloads.htm http://www.xmission.com/~mmagleby/eaw/downloads.htm
- http://en.wikipedia.org/wiki/European_Air_War http://en.wikipedia.org/wiki/European_Air_War
Makes me want to find the disks right now to use the mods and look for those pesky bugs!
- dood 19y agoThe point, as I understood it, was that the Cool Cam was instrumental in turning the project from a failure to a success. From the last para: "Tim's "cool cam" saved European Air War. It went from a money-leaking embarrassment to a top-tier release for MicroProse. The weekly meetings got easier, more developers were brought on, and the team managed to put together one hell of a game."
- euccastro 19y agoThe article doesn't say that the game shipped with these bugs, just that they were there at some stage of development.