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Calling conventions have no more to do with dumb or smart compilers than driving on the left-hand side of the road has to do with dumb or smart urban planners.
by almostgotcaught 2y ago
Calling conventions have no more to do with dumb or smart compilers than driving on the left-hand side of the road has to do with dumb or smart urban planners.
- userbinator 2y agoOf course they do. An Asm programmer will naturally use the appropriate registers to minimise data movement (see also: PC BIOS interface - no stupid stack shit) depending on the circumstances, a stupid compiler will just push everything on the stack. A more intelligent compiler will behave more like the human programmer and decide how to pass parameters and save or restore registers on a case-by-case basis.
- almostgotcaught 2y ago[flagged]
- josephg 2y agoI think you two are arguing past each other. Calling conventions are obviously needed for syscalls and dynamically linked libraries. I don't think anyone is denying that. But most function calls aren't made to shared code. Almost all function calls are made to private functions, which exist within a binary, and are under the control of the compiler. If I steelman the person you're arguing with, I think what they're claiming that adhering to any specific calling convention for internal functions results in a lot of dumb assembly. For example, imagine I have a C program where function a() calls b(). So long as b is confined to my binary, the "calling convention" of b doesn't matter. All that matters is that the compiler knows how to call it, and pass all the arguments. The compiler could jump to the function or call it. It could put parameters in registers or leave them on the stack. An awful lot of executed instructions exist to move parameters into the correct registers, save whatever was using those registers before the call, and restore them afterwards. If we imagine this simple C code: int do_stuff(int a, int b, int c, int d) { int i = 1000; i += func1(a, b); // a, b passed in rdi, rsi. i += func2(c, d); // Call to func2 overwrites rdi & rsi. return i; } If both func1 and func2 are forced to use the same calling convention, between calls to func1 and func2, the CPU needs to place c and d into whatever registers a and b were in a moment ago. But modern CPUs have lots of registers. If the compiler were more clever, it could just use different registers for the arguments of both functions and avoid shuffling everything around. Godbolt: https://c.godbolt.org/z/zqxbb447e https://c.godbolt.org/z/zqxbb447e (Aside: Its weird how different the assembly is between GCC and clang in this example!) But - moving values between registers (or between a register and the stack) is crazy fast anyway. I'd love to see some benchmarks showing how much of a difference this optimisation would make in practice.
- userbinator 2y agoYou get it. That's exactly what I'm referring to. But - moving values between registers (or between a register and the stack) is crazy fast anyway. I'd love to see some benchmarks showing how much of a difference this optimisation would make in practice. It's fast, but the instructions still occupy space in caches, memory, and decoders; space that could've been used for other more valuable instructions. The problem is that the typical microbenchmarks don't show this sort of inefficiency (and on the other hand makes questionable-at-large options like loop unrolling seem great), because they're too small to see the effects of the waste.
- josephg 2y agoI think you could benchmark that. Take a big program like chrome, and measure the effect of adding even more meaningless assembly instructions around each call site. If that makes it slower, removing pointless instructions will make it faster by a similar amount. I’d be fascinated to know the effect size of a test like that.
- isotypic 2y ago[dead]
- almostgotcaught 2y ago> Almost all function calls are made to private functions, which exist within a binary, and are under the control of the compiler Do you understand that those private functions are often called from multiple places in your private binary? Do you expect the compiler to emit different prologues at each call site? And even if it did, one side (callee) is fixed right? Do you expect the compiler to find the globally optimal layout across all calls? okay sure maybe that's possible if the compiler were an oracle. There's already a compiler technique for what you're describing: function inlining. The reality is that neither compilers nor compiler engineers are dumb and if you (one) has a bright idea that hasn't been implemented widely then it's highly likely someone has already considered it and there are flaws.
- 2y ago