3 ms·
> to get around the fact that shaders only have 32 bit floats I wonder if there are places around the set where rounding through the iterations depending on th
by dspillett 2y ago
> to get around the fact that shaders only have 32 bit floats
I wonder if there are places around the set where rounding through the iterations depending on the number format chosen, materially affects the shape (rather than just changing many pixels a bit so some smoothness or definition is lost).
- fanf2 2y agoYou get effects somewhat like that from perturbation theory glitches, as discussed in the article.