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> The end goal is DRM all the way to the screen. No capture cards will be allowed. Sure, but the closer you get to the eye ball, the bigger the loophole is. I
by baby_souffle 2y ago
> The end goal is DRM all the way to the screen. No capture cards will be allowed.
Sure, but the closer you get to the eye ball, the bigger the loophole is.
It's not common anymore, but _way_ back in the day, some releases were made *in the projection booth* with a semi-pro camera on a tripod pointed at the screen. (look for old NFO files with `TS` or `TeleSync` in them to get an idea of when this was common-ish)
The analogue loophole will remain open until there's a HDMI to optical nerve technology that we're all forced to get at birth.
- Wowfunhappy 2y ago> The analogue loophole will remain open until there's a HDMI to optical nerve technology that we're all forced to get at birth. This is kind of a pointless tangent, but you might not have to go that far. It's probably hard to get a recording of the Apple Vision Pro for instance.
- baby_souffle 2y ago> It's probably hard to get a recording of the Apple Vision Pro for instance. I hadn't actually thought about that! For 99.995% of my time on this earth, "screen" meant "flat, glass, viewed from some distance". I guess it's time to spend some time thinking about what new ways to exploit the analogue loophole are... I wonder which part would be harder: designing something to fool the "am I on a head? Where are the eye balls looking?" bits or the optics needed to re-combine the stereo?
- teeray 2y agoLikely not an issue. Convincing consumers to strap a brick to their face has proven to be a persistent challenge, which even Apple has not been able to overcome. However, there is also a nontrivial percentage of the population who medically cannot use VR/AR. This population is large enough that there is a market for "2D Glasses" for removing 3D effects from movies in cinemas. Releasing a title as a VR exclusive means excluding this population from your sales figures entirely.
- Wowfunhappy 2y agoYes, this is why I called it "kind of a pointless tangent". :) However, the reason I think it's only "kind of" pointless... it is in fact true that as far as I know, there is no way to pirate any of the "immersive" TV shows Apple has released. You can't watch them on any other VR headset, or even watch some 2D version on a flat screen. Which means there are videos out there in the world right now which are immune from the analog loophole, at least as far as I know. It's a very small subset of all the content that has been produced, and it will stay that way, but it does exist.
- account42 2y agoAnd no one I know was ever happy about accidentally downloading a telesync release. They were at best a stopgap for the FOMO crowd before a proper dvdrip inevtiably took their spot on the trackers. Yes you can make an actually high quality analog hole rip but it takes much more effort.