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The article is about how to squeeze absolute maximum in performance from the hardware. So you need a language that allows a relatively low-level access to hardw
by fpoling 2y ago
The article is about how to squeeze absolute maximum in performance from the hardware. So you need a language that allows a relatively low-level access to hardware. And big plus of Rust is that it has standard SIMD libraries while C++ will get them only in C++26