5 ms·
Sadly I could no longer build the C++ version of the game because of some missing proprietary dependencies, but I don't expect there would have been noticeable
by victorNicollet 2y ago
Sadly I could no longer build the C++ version of the game because of some missing proprietary dependencies, but I don't expect there would have been noticeable improvements: it was already running at 60FPS on computers from the time, even in PocketPC emulation mode.