5 ms·
Do you need UDP? I see lots of multiplayer browser games. Here's a few https://browsergames.gg/ https://browsergames.gg/ Google shows me a bunch of RPGs http
by nox101 2y ago
Do you need UDP? I see lots of multiplayer browser games. Here's a few
https://browsergames.gg/ https://browsergames.gg/
Google shows me a bunch of RPGs
https://www.google.com/search?q=browser+based+rpg https://www.google.com/search?q=browser+based+rpg
FPSes here
https://poki.com/en/shooting https://poki.com/en/shooting
or maybe better a video showing some
https://www.youtube.com/watch?v=9ad5jcXPbNw https://www.youtube.com/watch?v=9ad5jcXPbNw
I know none of them are Edlin Ring, Skyrim, or Call of Duty. One issue with Web games is users's expect them to start quickly so no downloading 80gig of assets like 102gig for CoD Black Ops 6
- joshribakoff 2y agoYes and no. UDP objectively performs better because it prioritizes sending relevant (in the context of real time application) data rather than retrying no longer relevant data (and all the overhead that entails).
- thot_experiment 2y agoNo you don't need UDP to make a game, but for the sorts of games that I enjoy playing you need UDP.
- p2detar 2y agohttps://nightpoint.io https://nightpoint.io has been around for a long time, it's a fast-paced 2D shooter, uses web sockets and it does quite good actually. I think the same dev created https://battledudes.io https://battledudes.io later on, again based on web sockets. It has/had (haven't played recently) a pretty big player community.
- Intermernet 2y agoI know it was a typo, but I want to play edlin ring. The most frustrating text mode adventure ever.
- felbane 2y agoAnd its sequel, Vimborne.