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I remember that in Windows 3.0 time there was "Fractal Designer Painter" software, which had different engines to precisely emulate different types of painting
by blacklion 2y ago
I remember that in Windows 3.0 time there was "Fractal Designer Painter" software, which had different engines to precisely emulate different types of painting materials: pastel, oil, water color, gouache. It imitaded mixing, stroke, pressure, etc. It looks incredible realistic in these times when 800x600x24bit screen was a luxury. And it was very slow on i486 computer.
As I learned several minutes ago now it is Corel Painter.
I wonder, is it still good and how it (both old and new algorithms, I allow that it was simplified down the road!) compares to this new library.
Unfortunately, authors doesn't compare themselves with Corel Painter.
- kevin_thibedeau 2y agoI have the 2015 version. It still works better than ever on modern PCs.
- codingdave 2y agoYep, it has changed hands a few times, but Painter still exists, gets updated yearly, and does everything I saw described in the article. I've been using Painter since the 90s for digital art specifically because of how well the color mixing works and how well it matches real art tools - not just various paints, but pastels, pencil, pens, etc. Tons of options. Now, all that doesn't come as a library for your own apps - that is definitely new and sounds like a great thing. But the implication that it has never been done before it quite wrong.